FIFA 20 review: A revelation in the streets
fifa 20 ut coins is an end-of-cycle iteration that can still legitimately claim to be different and better than its predecessors.
Sure, its Career suite has gone so long without substantial changes 
that anything there might make all of FIFA 20 feel like a new game. But 
Volta Football, a street soccer/futsal story mode, is what distinguishes
this edition the most. It’s much meatier than the side mode I was 
expecting, and does more than its fair share to make the game feel fresh
and new, rather than just an improvement. The simple fact is no sports 
video game this year added an all-new mode as dynamic as Volta Football.
Its varying games — from three to five players a side, on different 
courts, played to different scores — is a great alternative to standard 
play, even if it’s not purely a FIFA Street revival.
Mostly, Volta Football is a way to skip to the good stuff of soccer,
the quick passes and the scoring, in rowdy and rapid-fire succession. 
It’s also nice to knock out a match or four, either in the story 
campaign or as part of a world tour separate from it, as a chaser to a 
long bout in FUT or Career. There’s even some career progression for 
your created player, though I breezed through the perk tree so easily 
that it felt carried over from The Journey, the story mode of the past 
three FIFAs, without much extra thought.
Volta Football’s story is entirely different, starring a created 
avatar instead of fixed player characters. But it features the same, 
somewhat hammy themes of sports story modes — overcoming adversity, 
believing in yourself or, at least, not underestimating others. You’re 
part of a globe-trotting street soccer crew trying to be the best in the
world at a fast-paced game played on rooftops and in alleyways. Some 
real-life big names cameo (I learned who street superstars Jayzinho and 
Rocky Hehakaija are), and the boss battles — training exercises and 
title matches — can be challenging to the brink of frustration, but 
ultimately worth repeating until you win.
The real progression is in building up your team’s cast of 
supporting characters, both women and men, all impossibly hip and 
worldly looking. Win a match and you’ll get your pick of a new recruit, 
somewhat like winning a marker in the Need For Speed franchise. Then go 
in and trick them out in the threads you’ve won, which are always on 
offer. This is actually more necessary than it sounds, because I often 
found myself facing clones of players I’d recruited, and confusion 
reigned when mine were in their default threads.
Volta Football is so much its own world that I overlooked the 
reality that women soccer players finally have a career mode in this 
video game (much like NBA Live 19 added with The One last year). 
Mixed-gender competition is simply how it is with rec-league soccer, 
here and in real life. This can even reach into Career, as I was 
delighted to find the avatar I’d created in Volta Football could be 
imported with a single click into Career, as a player or manager. Women 
can be managers but not players in Career, although the facial features 
of either gender can be applied to a male or female head — a twin 
sibling for your created star, in other words.
Volta Football isn’t FIFA Street mainly because trick shots and 
fancy footwork play less of a role. I was more encouraged to make 
standard plays like low, driven shots (because bagging three would 
unlock a piece of gear in the first two-week “season” of content). But 
if you come to Volta Football expecting to do back-heel flicks and 
spectacular juggles, the defense will easily dispossess you and wing off
a shot with startling accuracy, even at distance. 3-on-3 soccer 
especially requires paying attention to teammates, taking advantage of 
spacing, and denying shooting and passing lanes on defense.want know 
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